Friday 2 November 2012

Week 4 - Infamous



Infamous is a game mainly based around a karma system.
The game begins with Cole, a delivery driver, who is delivering a package from an unknown costumer. His curiosity gets the better of him and he opens the package.
The special item causes an explosion that wipes out half the city. For some reason Cole doesn't die, but instead obtains the power to control electricity.
Through the game Cole has to make Decisions that will effect people around him, he can either choose the good path, or the path of evil.
The first piece of picture shows Cole with his new powers. The city is in ruin, most of it being incredibly dark and smokey, with bright red fires down the road. The darkness in the picture shows that city is in a really bad way, where as Cole its wearing bright yellow and its glowing a light colour.
Since 80% of the picture is darkness and Cole, even thought small in proportion to everything else, is the only one lit up, I assume that the picture is telling us, the city is destroyed,  but there is still a little ray of hope, someone with power who can change the fate of the city. I think it also means, because there is so much darkness, that Cole has a very hard and tedious journey ahead of him.
The stance Cole is portraying in the picture makes me feel like he might only be observing the ruins, but as he's looking down and has a sort of powerful pose, it also feels like he has control of the situation and is willing to do something about it.
In the next picture, Cole has 2 different types of electricity power. Through the game, depending on the choices you make (good or evil) your electricity starts to change colour, evil being red and good being blue. In the picture both the blues and reds weigh out 50% of the area each. From this I can tell that Cole has a choice, both paths hard but equal and just as powerful as the other. I also can see that the glow from each of the lights effects the colour of the buildings behind Cole which might be describing the effects his choices will have on the environment.
One other thing I noticed about the game is, if you start going towards the evil path, the sky slowly starts to go red. In the third picture, it depicts a typical environment most likely towards the start of the game. It has a blue sky and everything has a slightly light blue tint, weighing out the red fiery chaos of the petrol station. The blue tints make the scene feel calm and as if these minor problems can be solved.
However, in the in the forth picture, the scene differs largely from the previous. Cole has made bad evil decisions through the game and turns the whole city into a disaster zone. The red sky forces a red tint on all the buildings in the area and matches the appearance of Cole as well. Id say about 90% of this scene is soaked in dark and light reds, with a few broken colours hear and there. Just observing the picture you can tell instantly that the evil side of Cole has won, and he's brought the city down with him. Cole has a brighter red on his hands and arms, maybe meaning that he is the god of all this chaos that has been caused.





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