"Journey" is a PlayStation 3 game I've been dying to play for quite awhile now. Its not the story, or the game play that attracts me to it, but the visuals. Journey is based mainly in a desert, so its filled with warm, inviting colours.
Its composed mostly of harmonious hues, most notably dark and light yellows and browns, but then the artist has decided to make the main character stand out more. They have done this by making it a bright, vibrant red, which is very contrasting against the lighter environment.
The warm golden colours of the game make it feel very beautiful and rich, with the added extra of the slight glitter in the sand which really gives it a magical aura.
With some games I find my eyes get weary or strained when the game contains too much contrasting colours, or a very desaturated colour scheme, but unlike the average game my eyes feel so relaxed and comfortable just staring at this piece of work, I almost feel drawn to look at it.
The art style itself, kind of makes the whole game look like a piece of concept art or a painting. I think the artist has really thought about how he wants the player to feel, and how he or she wants people to be mesmerized by it as soon as they set eyes on it.
After the many good reviews it got ("Journey is a gorgeous"- Kotaku.com "Worthy of the highest praise, from colour and lighting to the awe-inspiring spectacle" - uk.ign.com), it just goes to show that choosing the right colour pallets can really make all the difference, and can also make your work stand out among the competition.
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