Wednesday 17 October 2012

Week 3 - Katamari


"Katamari" is a Japanese game, the first one being released in 2004. The aim of the game is to gather up as many objects as you can into katamari balls before the time runs out.
The game is designed very simply using mainly straight forward shapes, making it look cartoonish.
It uses a wide range of colours, with the hues or more saturated colours being more dominant  The game itself was only made to be fun and humorous for the player, an isn't in anyway serious, hence why I think they chose to use lots of bright colours and make it look quite child friendly.
I also think they used such a wide bright colour pallet so the player can easily distinguish between the objects they must pick up to gain extra points in the game.
The main character, the prince, consists of only 4 colours, the green, yellow and orange, which are quite harmonious with each other,  then his legs are coloured in a strong purple, complementary to the top half of the body. This combination makes the character very visible and its simple shapes makes it easy for the player to identify it among all the other strong colours that cover the levels.
One of the other characters known as the king, wears a strange cylinder head piece which is, no matter which one you choose, always decorated in a variety of saturated colours. The mixture of all the colours and pattens that the head piece has I think shows how eccentric the kings personality is.
I love this games colour choices because its very rare these days to find a game that uses so many bright colours in a simple way.

Katamari ball and the Prince

The King

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